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3D representation of the 2D world of John Conway's Game of Life

I have often thought about implimenting John Conway's Game of Life programmatically, but assumed that the so called "simple rules" were feindishly difficult to code.

Three rules

The code was miniscule, less than twenty lines (excluding state management and all the 3D stuff).

As Silverlight does not natively support 3D I used Kit3D v0.3 and the JogWheel control is from Positech2000


Download the source code

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